Suggestion for Ramon Cave.

Ideas on how we can improve the game? Please let us know.
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Posts: 98
Joined: Wed Aug 23, 2017 2:51 pm

Sun Aug 12, 2018 3:31 am


As I see the trade house is always lacking of some key items, I want to suggest something.

To make Ramon Cave even more interesting I would say to make one of the common spawns to drop one item daily.

Like: wild Marowak Alola drops fire stone.

We can work just on simple items: red and yellow shards, heartscales, evolution stones etc.

That will make the Ramon trip worth even more, and as we buy the pass with CW tokens indirectly it would bring more people to Crew Wars.

Well, that's it. Thanks.
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Posts: 16
Joined: Sat May 12, 2018 1:37 am

Sun Aug 12, 2018 4:36 am

It would bring too much benefit to established players in my opinion.
Already, the cave is accessible only to players with the Elite 4 badge,
and it provides decent experience as a training ground.

Also, correct me if I'm wrong, people can catch rare lvl 1-3 spawns from the cave, too.

I think those are enough benefits.
Maybe separate map/system that deliver exclusive items might do justification later.

Posts: 125
Joined: Sun Aug 20, 2017 12:10 pm

Mon Aug 13, 2018 3:12 pm

I agree with LifeFlows, I don't want to move everything to Ramon Cave ;)

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