Abilities that work out of battle

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Amy
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List of working out of battle abilities

Synchronize - Depending on the rarity of the Pokémon depends on the percentage that Sync works. The Pokémon needs to be first place in the party (even if fainted) to work:

Base:
Common Pokemon - 30% Chance to Sync
Uncommon Pokemon - 33% Chance to Sync
Rare Pokemon - 35% Chance to Sync
Very Rare Pokemon - 37% Chance to Sync
Ultra Rare Pokemon - 40% Chance to Sync
Legendary Pokemon - TBD

Synchronize Ability PVE Crew Skill +5%
Synchronize Ability with Membership +5%

Synchronize Ability Base + Crew + Membership final:
Common 40%
Uncommon 43%
Rare 45%
Very Rare 47%
Ultra Rare 50%

In cases where you trade with NPCS or Open Boxes for Pokemon the Sync rate is set to be the same as Very Rare Pokemon

Arena trap - If a Pokémon with Arena Trap is in the first place in the party (even if fainted), the wild Pokémon encounter rate of all Pokémon is doubled.

Illuminate - If a Pokémon with Illuminate is in the first place in the party (even if fainted), the wild Pokémon encounter rate of all Pokémon is doubled.

No Guard - If a Pokémon with No Guard is in the first place in the party (even if fainted), the wild Pokémon encounter rate of all Pokémon is doubled.

Swarm - If a Pokémon with Swarm is in the first place in the party (even if fainted), the wild Pokémon encounter rate of all Pokémon is doubled.

Infiltrator - if a Pokémon with Infiltrator is in the first place in the party, wild Pokémon are less likely to appear.

Quick feet - If a Pokémon with Quick Feet is the leading party Pokémon, wild Pokémon are only half as likely to appear.

Stench - if a Pokémon with Stench is in the first place in the party, wild Pokémon are less likely to appear.

White Smoke - if a Pokémon with White Smoke is in the first place in the party, wild Pokémon are less likely to appear.

Hustle - if a Pokémon with Hustle is in the first place in the party (even if fainted), there's a 50% chance that a Pokémon will be forced to the upper bound of their encounter level range.

Pressure - if a Pokémon with Pressure is in the first place in the party (even if fainted), there's a 50% chance that a Pokémon will be forced to the upper bound of their encounter level range.

Vital Spirit - if a Pokémon with Viral Spirit is in the first place in the party (even if fainted), there's a 50% chance that a Pokémon will be forced to the upper bound of their encounter level range.

Intimidate - if a Pokémon with Intimidate is in the first place in the party (even if fainted), there is a 50% chance it will prevent a random wild encounter that would have occurred if the wild Pokémon would be at least 5 levels lower than the Pokémon with Intimidate.

Keen eye - if a Pokémon with Keen Eye is in the first place in the party (even if fainted), there is a 50% chance it will prevent a random wild encounter that would have occurred if the wild Pokémon would be at least 5 levels lower than the Pokémon with Keen Eye.

Snow Cloak - If a Pokémon with Snow Cloak is in the first place in the party (even if fainted) in an area with hail, the chance of encountering a wild Pokémon is decreased by 50%.

Sand Veil - if a Pokémon with Sand Veil is in the first place in the party (even if fainted) in an area with a sandstorm, the chance of encountering a wild Pokémon is decreased by 50%.

Static - if a Pokémon with Static is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with an Electric-type Pokémon, if one is possible

Lightning Rod - if a Pokémon with Lightning Rod is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with an Electric-type Pokémon, if one is possible

Magnet Pull - if a Pokémon with Magnet Pull is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with a Steel-type Pokémon, if one is possible.

Flash Fire - if a Pokémon with Flash Fire is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with a Fire-type Pokémon, if one is possible.

Harvest - if a Pokémon with Harvest is in the first place in the party (even if fainted), there is a 50% chance the game will force an encounter with a Grass-type Pokémon, if one is possible.

Storm Drain - In Pokémon Sword and Shield, if a Pokémon with Storm Drain is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with a Water-type Pokémon, if one is possible.
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